Metal Slug Attack Wiki
Metal Slug Attack Wiki
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For the Short Ranking Battle, see Events.


Battle and Team Battle are playable modes in Metal Slug Attack. Battle Mode is a ranking-based PvE mode where players must defeat the pre-determined defense decks of other players to gain rank.

Battle and Team Battle mode has ended on December 15, 2022 (GMT+9).

General Overview[]

Players battle against other players and the AI in order to secure the highest spot possible in order to claim lucrative rewards, the most valuable of these being MSA Medal. This section talks about the common mechanics of both of these modes.

Daily Task[]

  • EXP 100 and MSD currency MSP 5,000 for initiating 1 attack in Battle.
  • EXP 100 and MSD currency MSP 5,000 for initiating 1 attack in Team Battle.
  • MSA currency Medal Battle compressed 100 and MSD currency MSP 10,000 for 1 successful attack.
  • MSA currency Medal Battle compressed 300 and MSD currency MSP 30,000 for 3 successful attacks.

The Enemy[]

The groups are initially filled with various NPCs as fillers for the top slots. NPCs always have the Private Rank and have no wins, as they do not actively attack targets. Their deck is also filled with various generic units from 1.0.0.

Lv. Number of CPU Initial Rank Tier Skills
1 200 4801 - 5000 Iron 0
2 200 4601 - 4800
3 200 4401 - 4600
4 200 4201 - 4400
5 200 4001 - 4200
6 250 3751 - 4000
7 250 3501 - 3750
8 250 3251 - 3500
9 250 3001 - 3250
10 200 2801 - 3000 Bronze 1
11 200 2601 - 2800
12 200 2401 - 2600
13 200 2201 - 2400
14 200 2001 - 2200
15 100 1901 - 2000
16 100 1801 - 1900
17 100 1701 - 1800
18 100 1601 - 1700
19 100 1501 - 1600
20 100 1401 - 1500 Bronze 2
21 100 1301 - 1400
22 100 1201 - 1300
23 100 1101 - 1200
24 100 1001 - 1100
25 60 941 - 1000 Silver 2
26 60 881 - 940
27 60 821 - 880
28 60 761 - 820
29 60 701 - 760
30 40 661 - 700 Silver 3
31 40 621 - 660
32 40 581 - 620
33 40 541 - 580
34 40 501 - 540
35 40 461 - 500
36 40 421 - 460
37 40 381 - 420
38 40 341 - 380
39 40 301 - 340
40 40 261 - 300 Gold 4
41 40 221 - 260
42 40 181 - 220
43 40 141 - 180
44 40 101 - 140
45 17 84 - 100
46 17 67 - 83
47 17 50 - 66
48 17 33 - 49
49 16 17 - 32
50 16 1 - 16

Chances[]

Players are given five free chances to attack the enemy. More chances can be obtained by spending Medals; 10 for the first try, 30 for the second, 50 for the third, 100 for the fourth and 200 for the fifth and subsequent resets. Having a higher VIP level increases the amount of resets a player can possess. Generally, it's not recommended to go over the second reset as it often dents the amount of medals obtained from rewards when factoring in the rank being held and time needed.

Chances are consumed when the player initiates a battle.

If the player wins but the targeted player is in a battle (often referred to as "turtling"), the player's chance is refunded and the game informs them that the targeted player was in battle, preventing them from taking the rank if their immunity hasn't been lifted as a result of player error. If the rank targeted is taken by another player in that time frame, the player's chance is also refunded, but no message will appear if this occurs. Regardless, the win is still counted towards the daily requirement, but not towards the battle rankings.

At 4:00 JST (daily reset), the free chances and resets are reset.

The Fight[]

Upon fighting the enemy, the player is put into a single-player instance where they fight the enemy's army, which is controlled by the AI. The AI plays on "AUTO" mode and uses the support function that was put into place. Fights last for 300 seconds (5 minutes), or until one of the bases are destroyed. If the fight ends and the enemy base is not destroyed, the player automatically loses.

After 30 seconds or so are left in the match, the player's turtling immunity is lifted, allowing other players to potentially snipe their rank regardless of the game mode.

Ranking[]

By defeating higher ranked players, their rank becomes yours. Increasing your ranking means that more lucrative rewards can be obtained, and it's important to advance to ensure a steady supply of medals, as they will add up over time.

The player's current rank determines how fast they can advance in their group:

  • 1000+: Can attack players up to 500 ranks above you.
  • 301-999: Can attack players up to 100 ranks above you.
  • 101-300: Can attack players up to 30 ranks above you.
  • 2-100: Can attack players up to 10 ranks above you.

Players are always given three targets; two that are always higher than the player's rank (the top one giving the most opportunities), and one below the player's rank. If targets cannot be found because they are turtling or the player is rank 1, then targets of lower rank will be placed instead.

After rank 5000, victories the player obtains yields a one-time "record" bonus, where medals are awarded based on the player's rank and the rank taken from the attacked target. This bonus applies on both Battle and Team Battle.

Battle[]

MSA Battle

Battle (unlocked at Level 3) is the first battle mode.

In this mode, players fight against the enemy by using a deck made from one of their available slots. The defence deck can be customized by the player as needed and is used as the standard defense deck when other players attempt to challenge you. The NPCs in this mode use the "Recovery" support. The defence deck of the enemy is not revealed until the battle starts.

Team Battle[]

MSA Team Battle

Team Battle (unlocked at level 20) is the second battle mode.

In this mode, players must create three decks and use them to fight the enemy, who is likely to have three decks of their own. In order to take a target's rank, the player must win 2 of their 3 battles, or the player loses. This mode requires the player to set up their decks accordingly in order to ensure victory.

Like Battle mode, the defense decks of Team Battle are customized by the player as they see fit, and are used when other players attempt to challenge you.

Team Battle decks can be swapped accordingly in response to a specific enemy defense deck. In addition, players can see what units are in each deck.

MSA Mailbox

Rewards[]

Standard Rewards[]

At the end of the daily session (or for some devices, 15 minutes after 00:00), rewards are calculated and sent to the players' mailbox. The unit parts are not awarded until the end of the battle session.

In addition to the rewards listed below, players obtain 10 Battle Coins for every successful defence against another player. The game refers to successful defense as other players who have failed in their attacks in the battle record - although one can consider leaving a battle as a loss, it does not show in the record and is not considered a loss by the game.

Ranks MSA currency Medal Battle MSA Medal MSP Unit Parts (monthly reward)
1 800 300 100,000 180
2 775 275 95,000 170
3 750 250 90,000 160
4 725 225 85,000 150
5 700 200 80,000 130
6 680 180 75,000 120
7 660 160 70,000 110
8 640 140 65,000 100
9 620 120 60,000 90
10 600 100 55,000 80
1120 590 90 50,000 70
2130 575 80 45,000 70
3140 560 70 40,000 70
4150 545 60 35,000 70
5170 530 50 30,000 60
71100 515 45 27,500 60
101200 500 40 25,000 50
201300 450 35 22,500 40
301400 425 30 20,000 30
401500 400 25 18,000 30
501700 350 25 16,000 20
7011,000 300 25 14,000 10
1,0012,000 260 25 12,000 0
2,0013,000 220 20 10,000 0
3,0014,000 180 20 9,000 0
4,0015,000 140 20 8,000 0
5,0017,000 100 20 7,000 0
7,00110,000 50 20 5,000 0

Monthly Ranking Reward[]

These rewards are handed out at the end of each battle session. After the fifth set, the rewards return to the first one, but inverted (e.g Karn as a Battle reward becomes Shoe instead).

Month Battle
Reward
Team Battle
Reward
Karn Shoe
Augensterm Monoeye
Mecha Allen Hairbuster Riberts
Rebel Gigant Stone Turtle
Vanguard Brain Robot
MSA Item Shop

Battle Shop[]

MSA currency Medal Battle

As with other Shops, merchandise selection is randomised and refreshes 3 times a day at 1200 hours, 1800 hours, and 2100 hours based on server time. In exchange for MSA currency Medal Battle compressed Battle Medals players can get:

  • x5 MSA Unit Part (Single) Unit Parts (MSA faction Rebel Army Rebel Army) - MSA currency Medal Battle compressed 500 (MSA currency Medal Battle compressed 350 during Sale Day).
  • x1 Items (Silver) - MSA currency Medal Battle compressed 200 (MSA currency Medal Battle compressed 140 during Sale Day).
  • x1 Items (Gold) - MSA currency Medal Battle compressed 1,000 (MSA currency Medal Battle compressed 700 during Sale Day).
  • x1 Items (Platinum) - MSA currency Medal Battle compressed 10,000 (MSA currency Medal Battle compressed 7000 during Sale Day).

Current stock can be refreshed immediately for MSA currency Medal Battle compressed 30.

Though similar to the Team Battle Shop, Guild Shop, and P.O.W. Shop, the Battle Shop's unique trait is that it offers only MSA faction Rebel Army Rebel Army units - the only exception being Dai-Manji that actually belongs to the MSA faction Aliens Alien faction. [patched in 1.16.1]

MSA Item Shop

Team Battle Shop[]

MSA currency Medal Battle

As with other Shops, merchandise selection is randomised and refreshes 3 times a day at 1200 hours, 1800 hours, and 2100 hours based on server time. In exchange for MSA currency Medal Battle compressed Battle Medals players can get:

  • x5 MSA Unit Part (Single) Unit Parts (MSA faction Ptolemaic Army Ptolemaic Army) - MSA currency Medal Battle compressed 500 (MSA currency Medal Battle compressed 350 during Sale Day).
  • x1 Items (Silver) - MSA currency Medal Battle compressed 200 (MSA currency Medal Battle compressed 140 during Sale Day).
  • x1 Items (Gold) - MSA currency Medal Battle compressed 1,000 (MSA currency Medal Battle compressed 700 during Sale Day).
  • x1 Items (Platinum) - MSA currency Medal Battle compressed 10,000 (MSA currency Medal Battle compressed 7000 during Sale Day).

Current stock can be refreshed immediately for MSA currency Medal Battle compressed 30.

Though similar to the Battle Shop, Guild Shop, and P.O.W. Shop, the Team Battle Shop's unique trait is that it offers only MSA faction Ptolemaic Army Ptolemaic Army units.


MSAlogo
Navigationv t e
Game Modes Another Story | Attack!List of Standard MissionsList of Elite Missions | Battle and Team Battle | Combat School | Extra Ops / Guild OpsList of Extra Ops | Online | P.O.W. Rescue | Rank Match | Special Ops | Ultimate Mission | Battle Tactics
Features User Profile | Level and EXP | VIP | Build UpLaboratory | Unitsby IconTeamsUnobtainable | Stats | Itemsby StatsSpecial ItemsStatus StrengtheningEvent Items | GuildList of Guild Raid Stages | Daily Login | Daily Quests | Events | Power-Up | Quests | Mystery Crank | Treasure Hunt | Shops | Dream Lottery | Beginner Support Campaign
Extras Patch Notes | Music | Update History | Event Schedule
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