˅˃ Ops Types
(Active) |
Marathon |
Rare Boss |
United Front |
Try Line |
Task Force |
Recapture |
˅˃ Ops Types
(Defunct) |
Score Attack |
Daily Ranked |
Crank Key |
Snatch Wars |
Sky King is the one hundred and twelfth Extra Ops in Metal Slug Attack.
Story[]
During the events of "Cross/You", Amadeus tries to get White Baby away from some data as he knows that she is not ready to become a vessel of the gods. White Baby refuses to listen to Amadeus and touches the Sol Dae Rokker Anima. This turns it into Sol Dae Rokker Arche after its first destruction by Navy and Vita, claiming that it is the "Protos" and that "Sophia" has decided to make the place its adobe.
In the present, Ulala and Perche arrive at the ruins to investigate a burst of energy. They run into Sol Dae Rokker Arche and destroy it a second time. Exhausted from the battle, Ulala tells Perche to double check their surroundings, but finds that she has collapsed from exhaustion. Back at the Regular Army base, Midori tells Marco that she still detects some energy waves in the ruins, but is nothing to be concerned about. As Midori leaves, Marco opens up a classified file and wonders if Arche's revival was a coincidence.
Back at the ruins, the Rebel Army finds the remains of Arche and secures the area. A researcher calls the Regular Army fools for leaving it behind, but the soldier states that he too is also a fool, as Sol Dae Rokker's "anima vessel", repeating the cycle of destruction and regeneration is actually the family treasure.
Introduced Units[]
Unit | Rarity | Available? |
---|---|---|
![]() |
No | |
![]() |
No | |
![]() |
No | |
![]() |
No |
Rentals[]
Unit |
---|
Expert Units[]
Expert Units |
Get Unit |
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---|---|---|---|---|---|---|---|
Step Up Crank |
✓ | [[File:|20px|link=]]![]() ![]() |
[[File:|20px|link=]]![]() ![]() |
[[File:|20px|link=]]![]() ![]() | |||
Pre-Acquisition |
✓ | [[File:|20px|link=]]![]() ![]() |
[[File:|20px|link=]]![]() ![]() |
[[File:|20px|link=]]![]() ![]() |
[[File:|20px|link=]]![]() ![]() | ||
Pick Up!! |
✓ | [[File:|20px|link=]]![]() ![]() |
[[File:|20px|link=]]![]() ![]() |
[[File:|20px|link=]]![]() ![]() |
[[File:|20px|link=]]![]() ![]() | ||
Extra Ops (Previous) |
✓ | [[File:|20px|link=]]![]() |
[[File:|20px|link=]]![]() |
[[File:|20px|link=]]![]() | |||
Reward |
✓ | [[File:|20px|link=]]![]() |
[[File:|20px|link=]]![]() |
[[File:|20px|link=]]![]() |
[[File:|20px|link=]]![]() | ||
Reward |
✓ | [[File:|20px|link=]]![]() |
[[File:|20px|link=]]![]() |
[[File:|20px|link=]]![]() |
[[File:|20px|link=]]![]() |
[[File:|20px|link=]]![]() |
Stages[]
Stage | ![]() |
Items / Trophies of War | ![]() |
Units | ||
---|---|---|---|---|---|---|
Levels | Ratio | ![]() | ||||
Stage 1![]() |
5 | ![]() ![]() |
3 | 94% | 1 | |
5% | 5 | |||||
1% | 20 | |||||
50 | ||||||
Stage 2![]() |
10 | ![]() ![]() |
3 | 91% | 1 | |
7% | 5 | |||||
2% | 20 | |||||
100 | ||||||
Stage 3![]() |
20 | ![]() ![]() |
4 | 88% | 1 | |
9% | 5 | |||||
3% | 20 | |||||
220 | ||||||
Stage 4![]() |
35 | ![]() ![]() |
4 | 85% | 1 | |
11% | 5 | |||||
4% | 20 | |||||
400 | ||||||
Stage 5![]() |
50 | ![]() ![]() |
4 | 82% | 1 | |
13% | 5 | |||||
5% | 20 | |||||
600 | ||||||
Stage 6![]() |
70 | ![]() ![]() |
5 | 79% | 1 | |
15% | 5 | |||||
6% | 20 | |||||
830 |
Rewards[]
Milestones[]
Daily Ranking[]
Rank | Boss Reward (parts) |
---|---|
1 | |
2 | |
3 | |
4-6 | |
7-10 | |
11-20 | |
21-30 | |
31-40 | |
41-50 | |
51-75 | |
76-250 |