Rebel Rifleman | |
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Rarity | |
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Faction | |
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AP cost | |
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Optimal range | |
Long | |
Traits | |
Critical | |
Playable since | |
1.0.2 | |
In-Game Description | |
"Weak, but can support fomr the rear with a long-range rifle." |
The Rebel Rifleman is a unit appearing in Metal Slug Attack.
This is a weak unit in the Rebel faction but, he can deal damage from a longer range than most other units.
His first & 3rd
can increase his shooting distance that make him have more range.
Attacks
Long Range
Special Attak
Rifle - Shoots 3 bullets,
2 increase the number of bullets to 5.
Stats
Health | Attribute | Resistance | |||||||
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Lvl | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() Kinetic | ![]() | Normal | |
1 | 180 | 198 | 217 | 239 | 263 | ||||
10 | 270 | 297 | 326 | 359 | 395 | ![]() Explosive | ![]() | Reduced | |
20 | 360 | 396 | 435 | 479 | 527 | ||||
30 | 450 | 495 | 544 | 598 | 658 | ![]() Incendiary | ![]() | None | |
40 | 540 | 594 | 653 | 718 | 790 | ||||
50 | 630 | 693 | 762 | 838 | 922 | * HP might be increased by skills / items or buffs |
Skills
![]() | ![]() | ![]() | ![]() Increase Flight Distance by 20% (+0.8% each level). |
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![]() | ![]() | ![]() | ![]() Number of Special Attack will increase. |
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![]() | ![]() | ![]() | ![]() Critical rate for all attacks will become 10% (+0.5% each level). |
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![]() | ![]() | ![]() | ![]() Increase Flight Distance by 40% (+0.5% each level). |
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