˅˃ Ops Types
(Active) |
Marathon |
Rare Boss |
United Front |
Try Line |
Task Force |
Recapture |
˅˃ Ops Types
(Defunct) |
Score Attack |
Daily Ranked |
Crank Key |
Snatch Wars |
Trick or Treat is the two hundred and fifty-sixth Extra Ops and the eleventh Recapture introduced in Metal Slug Attack.
Story[]
Halloween comes again; in the mountains, a zombie captures some Martians.
In a Regular Army base, Whip, Nikita and MS-Alice look at some invitations to a Halloween party and attend. Nikita dresses up the same as usual from last year, as a zombie and tries a zombie growl. The three also bring candies as requested by the invitation.
Arriving at the party, they are met by the host, Bloom, who used mimicry to look like a human. As she begins the party, she wonders where the candies are supposed to be. Nikita states that the transportation unit was supposed to arrive but wonders what's taking them so long. The zombie from earlier, Li Lin, soon arrives and introduces herself while also revealing that she has played a "trick" on them by interrupting the cargo. The three scramble to recover the goods, while Bloom scolds Li Lin for causing a mess and has her, along with the other attendees, help recover the candies or she would feed them to her "children".
In the first area, Li Lin encounters Whip.
In the second area, Alice confronts Bloom over the invitations as she had noticed that upon further inspection, everything was not proper and suspicious.
In the third area, Li Lin runs into Nikita and the young officer tries to impress the zombie with her own take on one. Li Lin tells her that the growl isn't correct and tries to teach her how to make a proper growl as she is a zombie herself. Nikita does not appear to buy her claim and takes the attempt as an insult on her pride.
Introduced Units[]
Units | Faction | Rarity |
---|---|---|
Li Lin | ![]() |
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Halloween Bloom Metzelei | ![]() |
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Astro Ship | ![]() |
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Expert Units[]
Expert Units |
Get Unit |
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---|---|---|---|---|---|---|---|
Fever Crank |
✓ | ![]() ![]() ![]() ![]() |
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Pre-Acquisition |
✓ | ![]() ![]() ![]() ![]() |
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Pick Up!! |
✓ | ![]() ![]() ![]() ![]() |
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Extra Ops (Previous) |
✓ | ![]() ![]() ![]() ![]() |
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Reward |
✓ | ![]() ![]() |
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Reward |
✓ | ![]() ![]() |
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Reward |
✓ | ![]() ![]() |
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Stages[]
Normal[]
All stages contains 3 hidden P.O.W.s.
Stage | ![]() |
Enemies | Rewards | ![]() |
---|---|---|---|---|
1 | 6 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
170 | |
2 | 6 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
170 | |
3 | 6 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
170 | |
4 | 7 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
210 | |
5 | 7 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
210 | |
6 | 7 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
210 | |
7 | 8 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
250 | |
8 | 8 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
250 | |
9 | 8 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
250 | |
10 | 9 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
250 |
Hard[]
All stages contains 4 hidden P.O.W.s.
Stage | ![]() |
Enemies | Rewards | ![]() |
---|---|---|---|---|
1 | 9 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
250 | |
2 | 9 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
250 | |
3 | 10 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
330 | |
4 | 10 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
330 | |
5 | 10 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
330 | |
6 | 11 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
370 | |
7 | 11 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
370 | |
8 | 11 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
370 | |
9 | 12 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
410 | |
10 | 12 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
410 |
Hell[]
All stages contains 5 hidden P.O.W.s.
Stage | ![]() |
Enemies | Rewards | ![]() |
---|---|---|---|---|
1 | 12 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
410 | |
2 | 13 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
450 | |
3 | 13 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
450 | |
4 | 13 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
450 | |
5 | 14 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
490 | |
6 | 14 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
490 | |
7 | 14 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
490 | |
8 | 15 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
530 | |
9 | 15 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
530 | |
10 | 15 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
530 |
Large Battlefield A[]
Stage | ![]() |
Enemies | Rewards | ![]() |
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---|---|---|---|---|---|
Stolen Goods | |||||
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9 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
3 | 290 | |
![]() 3~7 ![]() 1~3 ![]() 1~3 | |||||
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12 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
4 | 410 | |
![]() 6~12 ![]() 2~4 ![]() 2~4 | |||||
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15 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
5 | 530 | |
![]() 10~18 ![]() 3~7 ![]() 3~7 |
Large Battlefield B[]
Stage | ![]() |
Enemies | Rewards | ![]() |
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---|---|---|---|---|---|
Stolen Goods | |||||
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9 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
3 | 290 | |
![]() 1~3 ![]() 3~7 ![]() 1~3 | |||||
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12 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
4 | 410 | |
![]() 2~4 ![]() 6~12 ![]() 2~4 | |||||
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15 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
5 | 530 | |
![]() 3~7 ![]() 10~18 ![]() 3~7 |
Large Battlefield C[]
Stage | ![]() |
Enemies | Rewards | ![]() |
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---|---|---|---|---|---|
Stolen Goods | |||||
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9 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
3 | 290 | |
![]() 1~3 ![]() 1~3 ![]() 3~7 | |||||
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12 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
4 | 410 | |
![]() 2~4 ![]() 2~4 ![]() 6~12 | |||||
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15 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
5 | 530 | |
![]() 3~7 ![]() 3~7 ![]() 10~18 |
Trade[]
Apart from the MSP, each purchase is one-time only.
Daily Update[]
Each stock can only be bought once a day, resetting at 12:00 JTC.
Items | ![]() |
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---|---|---|---|
1 | 1 | 1 | |
2 | 2 | 2 | |
5 | 5 | 5 |
Astro Ship[]
Items | ![]() |
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Quantity |
---|---|---|---|---|
200 | 200 | 200 | 1 | |
80 | 80 | 80 | 3 |
Unit Parts[]
Items | ![]() |
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Quantity |
---|---|---|---|---|
50 | 50 | 50 | 1 | |
15 | 15 | 15 | 1 | |
15 | 15 | 15 | 1 |
Status Strengthening Items[]
Items | ![]() |
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Quantity |
---|---|---|---|---|
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30 | 10 | 10 | 5 |
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10 | 30 | 10 | 5 |
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10 | 10 | 30 | 5 |
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30 | 10 | 10 | 5 |
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10 | 30 | 10 | 5 |
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10 | 10 | 30 | 5 |
Other[]
Items | ![]() |
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Quantity |
---|---|---|---|---|
3 | 3 | 3 | 3 | |
3 | 3 | 3 | 3 | |
3 | 3 | 3 | 3 | |
3 | 3 | 3 | 3 | |
3 | 3 | 3 | 3 |
Limitless[]
Items | ![]() |
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---|---|---|---|
1 | 1 | 1 | |
4 | 4 | 4 | |
10 | 10 | 10 | |
20 | 20 | 20 |